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Objects effect

Wire Ripple

Wire Ripple is a 3D wireframe visual in FRCTL, the browser VJ studio. Radar pings expanding from a centre, with a rotating sweep arm.

Runs live on video, images, a camera or generated art. Stack it with any other effect, and route LFOs, envelopes or any of ten audio bands to its controls so it moves with the music.

The untouched demo art: an eye inside a triangle over wavy teal, blue and peach lines
Source
Four radar scopes with rings, sweep arms and centre dots in teal and yellow, in the corners of a black frame
Wire Ripple, default settings

What Wire Ripple does

Four radar scopes sit in the corners, each a fixed outer ring with a centre dot, three rings launching from the middle in turn and fading as they widen, and a sweep arm turning round. Everything stays flat and circular, with no tumbling, and the staggered rings read as one steady ping, roughly one a second at centre Move. Size sets scope size, Move the ping and sweep together.

Using Wire Ripple

Where it works
A sonar look for dark, minimal techno or a deep intro. The steady ping behaves like a metronome, so it helps a slow build where a clock-like pulse keeps time before the drums arrive.
With the music
Pings follow the clock, not the tempo. B1 (kick) on Size makes each scope jump on the kick, and an Envelope triggered by the beat on Hue flashes the colour on every beat.
Starting point
Size a quarter, Move a quarter, Hue teal, Object placement on Corners, so the pings stay slow and small at the frame's edges.

Controls

Size
Object radius and foreground presence.
Move
Rotation, bob, and orbit motion speed.
Hue
Wireframe color family.
Object placement
Object placement pattern.
Speed
Rate of the effect motion. Centre is the authored speed, hard left a tenth of it.

Pairs well with Wire Ripple