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Muted effect

Night Ops

Night Ops is a colour grade in FRCTL, the browser VJ studio. Bright phosphor night vision with edge bloom.

Runs live on video, images, a camera or generated art. Stack it with any other effect, and route LFOs, envelopes or any of ten audio bands to its controls so it moves with the music.

The untouched demo art: an eye inside a triangle over wavy teal, blue and peach lines
Source
The eye-in-triangle illustration rendered in night-vision green with glowing mint linework
Night Ops, default settings

What Night Ops does

Turns the frame into image-intensifier green: a lit green floor, bright phosphor mids and a pale yellow-green bleach on the highlights. It also traces every edge, adding extra green where brightness changes between neighbouring pixels, so linework glows. Gain runs the tube hotter, bleaching more of the top and brightening everything, while Edge sets how hard outlines glow.

Using Night Ops

Where it works
Military or surveillance-themed visuals, dark warehouse techno and found-footage Reels. It's the only Muted grade that looks at edges, so detailed sources keep their outlines even though every hue becomes green.
With the music
The shader holds still on its own. B1 kick on Gain flares the whole tube on every kick, and B8 hats on Edge makes outlines crackle with the hi-hats.
Starting point
Phosphor at centre, Edge three-quarters, Gain a quarter, then raise Gain until the brightest areas bleach pale.

Controls

Phosphor
Green phosphor response curve.
Edge
Luma edge enhancement.
Gain
Tube gain: how hot the phosphor runs.

Pairs well with Night Ops