- Scale
- Ridge spacing, from fingerprint up to something closer to brain coral.
- Feed
- How fast fresh substrate arrives. Low breaks the ridges into dots, high runs them together into unbroken lines.
- Kill
- How fast the pattern is taken back. Trades solid maze for open stipple. This skin is never re-seeded, so pushed hard enough either way it will fade out and stay gone until the clip restarts.
- Growth
- How far the pattern advances each frame while it is still forming.
- Warp
- How hard the ridges drag the picture. At zero the skin sits on top of it; up high the frame is pushed around by its own texture.
- Emboss
- Lighting across the ridge faces, which is what makes the skin look raised rather than printed.
- Blend
- Weight of the skin over the bare picture.
- Key light
- Which corner the light on the skin comes from.