- Reach
- How far the drips fall. Past about three quarters they run off the bottom.
- Melt
- How dark a pixel can be and still run. Hard left melts only the brightest.
- Flow
- Rate of the whole drip cycle -- swelling, beads running down, drops letting go.
- Bleed
- How far the colour channels separate as they fall, which is what mixes them.
- Wander
- Sideways drift as the material falls.
- Gloss
- Wet highlight down the side of each thread, chroma, and the hot core.
- Direction
- Which way the material runs off.
- Speed
- Rate of the effect motion. Centre is the authored speed, hard left a tenth of it.