- Hue
- How far the hue travels each breath. Centre is the authored swing, hard right a full turn of the wheel.
- Saturation
- Breathing saturation boost.
- Value
- Brightness pulse on value channel.
- Palette
- Shift rotates the hue already in the frame. The other three assign it from brightness instead, so a grey source comes back in full chroma.
- Tint
- Hue the palette is anchored to, and a standing offset under the Shift rotation.
- Spread
- How far the breath scatters across the frame. Hard left is one breath the whole image shares.
- Direction
- Which way the breath travels across the frame.
- Speed
- Rate of the effect motion. Centre is the authored speed, hard left a tenth of it.